Problem in omni light when using mod cube.
Hello, I have a problem using the node omni light with "shadow mode = Cube" Shadows in this mode darken the entire space or are not displayed. Setting parameters does nothing. Also, when moving a light source, the FPS drops to 3. Dual Paraboloid works but doesn’t work for cubic geometry as it produces rounded shadows and gaps through the geometry. What could be the reason for this error?) I use Godot version 3.2.2. But this error was noticed in version 3.0. Just with this version I met this engine.