How to copy animation tracks to different animations

QuartzQuartz Posts: 4Member

I have have an animated offset in one of my players run animation, I want to copy that track to all other run animations.

Is there a way to do it or do I have to animate it manually every time?

Thanks for your time

Comments

  • SIsilicon28SIsilicon28 Posts: 703Moderator

    It sounds like you would have to copy the track manually to each run animation you have.

    By the way, it looks like your post got stuck in moderation queue. Make sure that you have verified your email address.

  • QuartzQuartz Posts: 4Member

    I verified it, is the post out now?
    Also, I can't figure out how to copy a track at all
    Thanks fot your attention

  • TwistedTwiglegTwistedTwigleg Posts: 2,629Admin

    @Quartz said:
    I verified it, is the post out now?

    Yup! Everything should be good now and your posts will no longer get stuck in the moderation queue.


    I'm not sure if there is a way to copy animations per say. You might be able to copy the keys though, by selecting all of them and pressing Ctrl-C (for Windows) to copy the selected animation keys on one AnimationPlayer, and then Ctrl-V (for Windows) to paste these animation keys onto another animation. You may also be able to share animations by changing the Skin used on the MeshInstance, though I have not tried this myself.

  • QuartzQuartz Posts: 4Member

    I can't copy the selected keys, just duplicate them. May be worth noting that I'm on a 2d animation player

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