Weird Spotlight behavior

RoughnightRoughnight Posts: 3Member
in 3D

Hi,
I'm currently working on a 3D game and I've got a weird spotlight behavior. I've tried to alter the values (bias,contact) with no improvement. Maybe someone can point me in the correct direction.

Correct shadows with omnilight and directionallight

weird shadows as I point my Spotlight on the box

Spotlight config

Mesh Config (imported from blender,gltf2) - also tried with standard godot-mesh-box, same result

Best Answer

  • RoughnightRoughnight Posts: 3
    Accepted Answer

    One guy on reddit replied in the same moment as I posted the question here^^ The error was the positioning of my spotlight, it was way underneath the camera.

Answers

  • RoughnightRoughnight Posts: 3Member
    Accepted Answer

    One guy on reddit replied in the same moment as I posted the question here^^ The error was the positioning of my spotlight, it was way underneath the camera.

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