What is the best way to find people to work on a game? paid or non paid?
I'm new to game dev and I am wondering what is the best way of getting people to work on a game with you? how can it be done? I know there are game jam events, but what about when there are none currently happening and you want to work on something long term? if you don't want to pay someone but work on a passion project with some other people, is it best to sort out the topic of royalties among yourselves if you are going to sell it, or is it better to make the project open source and let anyone contribute towards it?
I'm curious to see what others think because I'm not sure which practice is best myself.