Reactive UI question
Is it possible to make a UI that moves around based on the viewport?
Like ... let's say I have 4 buttons.
On a wide screen they are arranged in a horizontal line, side by side to one another.
As the screen gets smaller they shrink a bit, until they get big again but arranged on two rows of 2 buttons each.
An even smaller screen would end up displaying a single column with the 4 buttons one on top of the other.
If this is possible, could anyone point me in the direction of a tutorial, guide, or a specific section of the Docs that explains how to do such a thing in Godot?
Thanks a lot! 😃