I've released a small very early development version of Totally Shmup on itch.io
The idea behind Totally Shmup is to create a Shmup where you travel from planet to planet saving the inhabitants. The game will switch between vertical (space travel), multi-directional (above planet) and horizontal (flying across the planet). The aim is to make each playthrough different by having enemies appear in randomly chosen waves.
Currently I'm working on finishing the Vertical stages
All feedback / suggestions / constructive criticism welcome please :-)