X at glTF import

DanielCDanielC Posts: 57Member

If I try to import this file:
Then I get an X in Godot. A different object imported fine and Godot automaticly created a scene. Does anybody know how to fix this object? First I trief to export from Modo. Later I exported form blender. I even recreated the file in Blender, still with this result.


  • MegalomaniakMegalomaniak Posts: 2,618Admin

    After dropping the .glb file into my import folder and then in godot import tab disabling animation import and the named skins toggles it imports fine and with no x on the icon. :+1:

  • DanielCDanielC Posts: 57Member

    Super! Thank you so much!

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