Created a tilemap or walls, but when i remove walls from the scene, player still collides with them
Hi! I have a tile map for walls and floor. I have saved each level's tilemap config as a scene in a seperate folder. Anyway, I changed the layout of the tilemap in one of my levels, but the player is still colliding with the walls that were removed as if they are still there. The debugger says that it is colliding with walls too. I don't understand where this issue is coming from.