tiny RPG, 3D open world
I've looked at Godot before, more that two years ago I guess... afterward I went to work on a game using the Blender Game Engine(many of us here have)...I went quite a while without updating that project...it's unfortunate..it was near complete(full quest, inventory, story and rewards system), but with the game engine dropped from blender I felt a total lack of motivation...I possibly let some people down as it was an open world rpg that was going to be given away for free.. I have regrets about that...
with all that being said I've been tinkering with Godot again over the last three weeks...maybe more or less...didn't count...but I'm getting distracted. I am happy to say Godot is quite capable of doing open world 3D games....the people who say it cannot, clearly don't know how(and that's ok) but I am working on a project now simply titled "tiny RPG".
Tiny RPG may never come to a full game, but I enjoy working on it...I'm keeping things simple, it will be somewhat zelda inspired gameplay and instead of gobbling up loads of items in your inventory you will be limited to only a few spells and weapons. These will be skill based, as in you will be able to level these up and put points into them.
So, I'm going for a very basic look and feel, somewhat cartoon-ish and low-poly looking..it's the cool thing now-a-days ...here are a few shots of the work I've done over the last few weeks...
worked on some actors, that can share the same armature and animations
worked on a lot of animations...something like 40..I think.
and some in game shots, nothing drastic, just trying to get the feel of the world and did some basic movement, some lod and instancing and a day and night cycle...not many images because I am keeping this short..
I'm still ironing out the story a bit, I have a rough, rough, rough draft. Most of the mechanics are thought out, but I stll need a few more animations(in the range of 3-4, not many) and after that I can get to actually working on it more...I just thought it might interest some, and it makes me happy to share things I work on.....