Does Godot-Blender exporter work for any of you?
I just wanted to test out Godot exporter, which "should not" be broken as stated by tutorial on site. However, I am not able to import anything. I made simple model in blender with shape keys, materials and animations so I can test out the exporter, however I am not even able to see the geometry.
I am using godot 3.1.2 and blender 2.81