Turn-Based Boxing Tactics
I am making a TBT Education App ... but about boxing:
Basically, in a sense, it is a jRPG, but "the squaddies" so to speak are the body parts = limbs. The interplay between feet, torso, and fists results in attacking and defensive actions of the boxer as a whole.
I am inspired by games like FTL, Into the breach, Overland, Out There and maybe 60 seconds / 60 parsecs, XCOM. This is why, apart from boxing combat, in works is some story / quest mechanics. Kinda like rogue-like
I am alone at the moment, but I am looking for a team of enthusiasts for potential revenue share.
I have got 2 YT channels with about 8000 subs and growing. I feel like it should give the released game a non-zero kick-start in terms of promotion.
If you are interested PM or reply here.
I am looking for some:
- *2d graphical designer
if you are a 3d artist then rendering sprites would do just fine
- *sound designer
- *additional game designer for quest part of the game
- *copy-righter for making story, quests and dialog