Tiled Map Editor layers and Godot sprite collision mapping

2lostsouls2lostsouls Posts: 1Member
edited November 2019 in 2D

I am using Godot ver: 3.3.1 and Tiled Map Editor ver: 1.3.0 I made a map in Tiled Map editor. I imported it into Godot. I then made a node2D and named it PlayerRoot, added a child node; PlayerSprite, then Area2D and a Collision Polygon2. My player is a .png file. I cannot get collision to work.

I am thinking that my player is going over all the layers and that is why it is not working. I do not know how to do this. Right now my character is going through everything.

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