Game closes immediately when started after export. How to fix?
So im working on a 2D game that has quite a few scenes, sprites and scripts. It is working fine in the editor when i play it but when I export it as a Windows Desktop app and start it, it shows the Godot logo and then just closes a few seconds later. No warning, nothing. I am fairly new to Godot so it might be a rookie mistake. Nothing I do is fixing the problem so it would be greatly appreciated if i could get some help.