playable(download) version(include HTML5 build) https://danilw.itch.io/e-ani
Web version work only on Linux, because of ANGLE.
source code https://github.com/danilw/e-ani or copy on gitlab https://gitlab.com/danilw/e-ani
Some trippy effects there for a GLES2 game, good work so far.
It would be better if the level sizes were larger and it had a goal of some kind (even if it's just to survive to get the highest possible score).
well about gameplay
actualy its "too easy" if you understand logic of it (just spawn 1-2 bots and kill them, repeat for ~5-10 mins, at round 3-4 youl deal lots of damage to Boss, and can move like to 10+ round very easy...)
ofc gameplay is not like real game
also il add multiplayer (2 players) to this project next week/2, will be much easier to destroy enemy xD