Light mask within an isometric tilemap

fdpsanfdpsan Posts: 1Member
edited August 27 in 2D

Hello,

I've been trying to implement an effect with a light mask in order to see my character behind walls and obsctacles, however it works on both sides ..

Do anybody knows how I can do this ?
I tried lightoccluders to no avail and countless other tricks..

Leave a Comment

BoldItalicStrikethroughOrdered listUnordered list
Emoji
Image
Align leftAlign centerAlign rightToggle HTML viewToggle full pageToggle lights
Drop image/file