Pixelorama - Your Free & Open Source Sprite Editor

I've only been using Godot for a some months now, and it never fails to impress me on how easy to use it is, yet so powerful. I started making my own sprite editor called Pixelorama entirely within Godot, using GDScript. And today I'd like to share it with you!
Pixelorama is a free & open-source sprite editor, available on itch.io as a Windows and Linux stand-alone executable, and its source code is available on GitHub! v0.5 currently supports things like:
- Choosing between 6 tools – pencil, eraser, fill bucket, lighten/darken, color picker and rectangle select – and mapping them to both of your left and right mouse buttons.
- Different colors and brush sizes for each of the mouse buttons.
- Support of two types of custom brushes: "From files" and "per project" brushes. Custom brushes from files get loaded from the "Brushes" folder that comes with Pixelorama, and per project brushes get saved with the rectangle select tool.
- Creating a new canvas with a size of your choosing.
- Are you an animator? Then you've come to the right place! Pixelorama has its own Animation Timeline just for you!
- Importing PNG and JPEG images, and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames.
- Export your gorgeous art in PNG format.
- Save snd open your projects as Pixelorama's custom file format, .pxo
- Undo/Redo support!
- Horizontal & vertical mirrored drawing!
- Tile Mode for pattern creation!
- Split screen mode to see your masterpiece twice! And a mini canvas preview area to see it thrice!
- Create straight lines for pencil and eraser by holding down Shift while you draw.
- The middle mouse wheel isn’t forgotten, you can use it to pan around the canvas and by scrolling up and down, you can zoom in and out!
- Keyboard shortcuts! I’m pretty sure this is a lifesaver for most of you.
- Just like onions, Pixelorama has a multiple layer system! You can add, remove, move up and down, clone and merge as many layers as you like!
- Rulers and guides!
- Scale, crop and flip your images!
- Greek localization support!
If you like Pixelorama's potential, you can consider donating via PayPal or Ko-Fi, both can be found on our website as well as the GitHub repository. All donors will have a special role in our Discord server! Or, if you don't want to provide financial help, you can contribute to Pixelorama's source code on its GitHub repository and, of course, spread the word!
Thank you very much for your attention, and happy painting! For more details on the project, please check out our website and the blog posts!: https://www.orama-interactive.com/pixelorama
And make sure to join our Discord community server where we talk about Pixelorama, as well as the rest of our projects: https://discord.gg/GTMtr8s
Itch.io page (for the Windows stand-alone): https://orama-interactive.itch.io/pixelorama
GitHub repository: https://github.com/Orama-Interactive/Pixelorama
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Comments
I might have gone a bit a bit crazy on a github fork..
are you going to make it part of godot? so you could just do "add sprite" and edit it straight in Godot? or do little touchups for already imported assets? or.. is this just external editor?
.b
It will stay as an external editor for now, until I am done with adding all (or at least most) of the features I have in mind. After that I will experiment in making it a Godot plugin!
And have you looked at @flurick 's fork on github? I didn't check to see what was added, but might be something interesting. I did however notice that no pull request was made, last I checked at least.
Yes I have! I even used flurick's technique for drawing the grid, since my way was causing performance issues. I gave credits as well.
After a long wait, Pixelorama v0.3 is out! The new version includes:
Showcase video:
Feel free to visit my blog for more info on: https://functionoverload590613498.wordpress.com/2019/10/22/pixelorama-v0-3-is-out/
Amazing
Thank you!
For those who are wondering, I'm still working on the project, and v0.4 should be released very soon!
I just released Pixelorama v0.4! It comes with:
My team, Orama Interactive, has started preparing a new website for all of our projects, including Pixelorama! The website is nearing completion, but we still need to pay for Wix’s services. If you’re interested in Pixelorama and our future projects and would like to see a beautiful home for them, please consider donating on PayPal and Ko-Fi! Thanks for your time and as always, happy painting!
Showcase video:
Read more on: https://functionoverload590613498.wordpress.com/2019/11/13/pixelorama-v0-4-is-out/
As always, it's available for free on GitHub and Itch.io!
Hello mate
Downloading tonight, happy to give feedback and test for you.
Thank you! Feedback is always appreciated
Pixelorama v0.5 has been released! Now available on Linux too! It comes with:
My team, Orama Interactive, has created a new website for all of our projects, including Pixelorama! We also have created a new Discord server for all of our projects, so if you're interested in creating an amazing community around Pixelorama, you should definitely join! Invite link: https://discord.gg/GTMtr8s
We are hosting a community event in our Discord server right now, where we call all artists to draw trees to promote the #TeamTrees fundraiser! The rules are simple, draw a tree or anything tree-related, post it in our Discord server, and after the 25th of December, we will start uploading your art in our social media (you will be credited, of course)! If you use Pixelorama and record your drawing process in video format, we will create a compilation of all of your Pixelorama artworks, and post it in our YouTube channel! Learn more here: https://www.orama-interactive.com/post/orama-interactive-joins-teamtrees
Showcase video:
Read more on: https://www.orama-interactive.com/post/pixelorama-v0-5-is-out
That is really cool.
Thank you very much!