export 3d image to html
i would like to send an image [on a mesh] in 3D to an html5 export.
what i have tried so far has resulted in black screens.
so, in Blender, import image as plane [i note that planes are regarded as problematic in Godot
but i am trying to keep it simple] export as .obj and import to Godot.
set scene with a camera and a light, export to html5 from Godot.
but this is not working.
so how can i get it to work?