Dynamic Fonts Are Antialiased Problem
I was following a tutorial which involved some text, it has Dynamic Fonts from a .TTF file. All works apart from the anti-aliasing can't be switched off, not ideal for a low-res retro game.
Is there a reason why the smoothing can't be switched off? Should I instead use bitmap fonts? On the latter, can anyone recommend a good up-to-date tutorial for creating bitmap fonts?