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FMOD Studio module for Godot

gruff_mcgruffersongruff_mcgrufferson Posts: 1Member
edited January 2019 in Resources

Hey all,

I have created an integration and wrapper for FMOD Studio - a popular interactive audio middleware used in many indie and AAA games.

https://github.com/alexfonseka/godot-fmod

It's fairly bare bones at this stage but I'm hoping to add more functionality moving forwards.


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Comments

  • urieluriel Posts: 59Member
    edited October 2019

    Hi, very interesting project !
    i am curious of the sound synthesis capabilities of fmod, to create various waveforms and random cycles ;)
    Anyway, as suggested on your github, i would like to be in touch and follow this project, even to participate.

    bye
    uriel

    Edit: i am wondering if this is completely free to use Fmod in project ? looks like the studio version has a license ! can you confirm ? thx

  • @uriel said:
    Hi, very interesting project !
    i am curious of the sound synthesis capabilities of fmod, to create various waveforms and random cycles ;)
    Anyway, as suggested on your github, i would like to be in touch and follow this project, even to participate.

    bye
    uriel

    Edit: i am wondering if this is completely free to use Fmod in project ? looks like the studio version has a license ! can you confirm ? thx

    Hello, have you used this project? Can you tell me how to use it? I downloaded the project, but I can't use it because of my own insufficient level. Can you tell me the detailed steps of using it?Thanks.

  • urieluriel Posts: 59Member

    @q531620267 said:

    @uriel said:
    Hi, very interesting project !
    i am curious of the sound synthesis capabilities of fmod, to create various waveforms and random cycles ;)
    Anyway, as suggested on your github, i would like to be in touch and follow this project, even to participate.

    bye
    uriel

    Edit: i am wondering if this is completely free to use Fmod in project ? looks like the studio version has a license ! can you confirm ? thx

    Hello, have you used this project? Can you tell me how to use it? I downloaded the project, but I can't use it because of my own insufficient level. Can you tell me the detailed steps of using it?Thanks.

    hi, as it was discussed earlier, for the audio capabilites, i did some experiments, but to be sincere, Godot is not the perfect tool to create audio app... there is some limitation.
    as i am efficient in C++, i switched to an other audio plateform, dedicated to audio performances ;)
    i keep godot for my interactive visual project

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