Noobish question. Is it possible to attach tilemap to kinematic body 2d node?

xv1m_xv1m_ Posts: 1Member

Is it advisable to do something like this without introducing problems? I am working on something and this could save me some time instead of coding it manually.

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  • bitshift-rbitshift-r Posts: 55Member

    Yes, this is possible and it works great for me. I'm using it for doors.

    Just enable your TileMap's Use Parent option. Then make it a child of a KinematicBody2D.

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