Why is my character 'bouncing' on ledges and slopes?
first, pastebin link of my character, I'm using kinematics.
I think the jump is feeling quite nice, and wall jump kinda-works.
The problem is that if I go up a ledge, drop from a wall or touch a step, my character is launched upwards. A cool thing if controllable, but what is happening? How do I stop this?
Thanks in advance!