3D Marble Machine

francescolima74francescolima74 Posts: 15Member
edited April 2018 in Projects

I was playing with physics nodes and made a simple Marble Machine but using HingeJoint and activating motor I realized that it stops and restarts spinning every 360°.

This happens only using Bullet Physics engine, switching to Godot Physics the motor spins constantly.
It's a bug or features?

I made anyway a video, in the second half I explain how to reproduce.

edit:
I opened an issue
https://github.com/godotengine/godot/issues/18351


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