DragonBones runtime now available for Godot 2.1.4
GodotEngine just got a #DragonBones module:
https://github.com/sanja-sa/gddragonbones
Apart of @dragonbonesteam 's editor, @ndee85 's #b3d addon #coatools can export to dragonbones.
Has anyone succeeded in compiling it? I am having trouble on windows 10:
https://github.com/sanja-sa/gddragonbones/issues/1
Get Dragonbones animation editor from:
http://www.dragonbones.com/en/index.html
Its completely free and it is on par with spine2d in terms of features!
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This is a strange, it's mentioned it's free and open source, but you must register to use Save, and Export make it crash.
Hi, dragonbones is not open source. Their editor requires the user to be logged in and online in order to save.
If you find this inconvenient, please keep voicing your opinion at their blog:
http://blog.dragonbones.com/en/release/dragonbones-pro-5-6.html
Or use Cutout Animation tool for Blender
https://blenderartists.org/forum/showthread.php?381203-Cutout-Animation-Tool-Blender
It would be good if it is included in the official build.
It would be better if Godot would make their own features in the actual editor : Mesh and FFD, IK , Onion display.
Juan aka @reduz will never allow including it. Yes it would be better if godot had its own, but has there been a single line of code written towards that?
The dragonbones runtime is production ready now
Useful information of the dragon bones plugin state at 2020:
Forks:
To compile with godot 2.0 to 3.0 use the original repo: https://github.com/sanja-sa/gddragonbones ( needed to compile 2.0 )
To compile with godot 3.1 to 4.0 before vulkan merge you can use this repo: https://github.com/Ranoller/gddragonbones
To compile with godot 3.1 to 4.0 after vulkan merge use: https://github.com/mauville-technologies/godot-dragonbones (current maintained repo)
Sorry about re-up the topic, is hardly indexed and can be useful to godot - dragon bones users now.
No problem, there aren't strictly speaking any rules against topic resurrection. At least it was for a productive reason.