I re did the room layout generator. What I had initially was a bit buggy and sometimes produced unreachable rooms. It now does proper binary subdivision and removes enclosed rooms at every iteration, in order of their size. This results in more "natural" looking layouts, no orphan rooms, better cyclicity of the layout, while still having some nice elongated "corridors". It also guarantees at least one windowed wall in every room (not including the ceiling).
I enabled the glow. Now you can "feel" the sun frying you 🙂
Those updates will be uploaded as soon as the jam voting finishes.

