MikeCL Probably because making games is very hard, making your own game to generate a big enough profit to pay the bills is even harder. There's also value in joining a team to gather industry experience. Everyone's situation is different.
Tomcat The problem is most likely that game development is not just programming. It involves ideas and artistic work, which is not something everyone is good at, even if they are programmers. And then there's promoting the game⦠When I tried to recruit a female programmer, she said that it was much easier for her to write banking and accounting programs.
xyz Most people don't realize how hard it is. On top of baseline harness, the dreaded 80-20 rule applies. You need to go through that last 20% as well to appreciate the real difficulty level of the challenge.
It is hard, especially if youre not educated in the field that is what is game development - from coding to art and story telling and business relations. I know damn well from my personal experiences π
The OP did good on the first post. The itch i had was with the hijacker π. Nothing wrong with looking to for a job.
My opinion is that game development is not 9-5 job. Its a collaborative endevour. The hardest part is to find a project that you could add to and that resonates with what you can and want to bring to that project.
Idk how these days people get together, to work on the same goal, unless you been through the same school or maybe past work relations and then you compose the idea together and then decide to work on it..
Seems like i only read and hear how many small game companies go down under or get bought out by big pharma, or some indie single dev making millions.. and then there is some who worked at blizzard for 7 years but i digress.
I would love to see some post on the forum that had a successful game dev collaboration on some project.