Version 0.2.3 pre-alpha just got released. And guess what?
First ever public pre-alpha demo is live!
The first level will be available to play up to wednessday (midnight).
And I have a special treat for people here on the forum to spice things up. The ones that can beat my score, I will grant you a free VIP BMC membership.

Meaning you will get access to behind-closed-doors updates as well as get a free download of the game once released on Steam. On top of that, as a VIP member, you will always have access to play the latest pre-alpha build even when there's no public demo active. Just make sure you write your username as your highscore name. (so I can identify you)
Here's the article about the build
Here's how you can install the game (itch)
Only step 1 and 2 required for public play session.
To make it easy, here's the itch key you can use:
https://mbl-games.itch.io/project-ucg/download/4OHf2dGUsU5E79DMFh41v2NJNGXJ1VLPsv61bsa0
Few notes:
- This is pre-alpha still, so everything is very much still work in progress.
- And being pre-alpha, expect bugs.
- There might be some stutters that I haven't hammered out yet. (First time running the game. A shader compilation step has been added, but needs more work to smooth it out)
- The procedural level generator can sometimes produce some strange results. Needs more work
- Bosses have not been implemented yet
- Windows only for now
- Developed on intel i7 cpu and gtx 1070 ti / intel arc a750 gpu
- Need controller (tested with xbox 360, xbox one and xbox series controllers)