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Okay. So I tried using the use_model_font argument and it turned the spin of the enemy's rig backward.

However, I discovered that's the same problem that I had when I set Override Tip Basis to true. So I kept the use_model_font argument true while also turning the Override Tip Basis to true; the end result was something that was incredibly close to what I wanted to accomplished.

The only problem is that I don't understand my own situation and that I can see still the problem when I'm not running the game if I press Play IK.

Is there any other solution to the problem that doesn't I can understand? Better yet, is there any standard practice I can use to avoid ruining into this problem in the future? For example, could I get any types of exporting/importing that would be helpful?