i need help about multiple screen resolutions my game is portrait i have problem the device has a black notch on the top
godot 3.5.6
Device samsung j6+, its screen size is 720x1480
Project Settings:
Stretch Mode: 2d
Stretch Aspect: keep
Width: 720
Heigh:1280
I read this article is this a good solution to support multiple screens even tablet?
multiple resolutions in godot
Thank You!