Been making an online game app for iOS using Nakama, xcode builds without issues, but when I open the game, some nodes load and work but there are missing scripts and nodes, marked as reference errrors by the Xcode console (I get nodes might not appear because of missing scripts). One of the scripts that cannot load uses nakama functions, but another one doesn't use any online functions and it still cannot load
Everything in the editor build works fine and everything works fine when trying it on android. Also, when building on xcode, if the godot project folder was not linked to Xcode the app returns a black screen after the splash screen.
Is there something related to iOS programming that I'm missing or something related to the Xcode project? Like in android where the references are case sensitive?
Thanks for your help in advance
Godot version 3.5.1