This is the rogue-like I've been working on forever. At this point, it's playable, but incomplete.
The object is to open all one hundred chests, which contain armor, weapons, and spells. Magic circles appear every so often, that will heal you if you step into them. If left alone long enough, they produce a monster and disappear. Monsters will happily kill each other, but they prefer human meat.
To move or attack, click in the direction you want to go. If you click on yourself (the white knight), you'll rest for a turn, or long enough to heal up if the area seems safe.
There are no consumable items, no coins or gems -- it's meant to be simple. I am going to add spells both for the player and monsters.
Spell list: blast, blessing, blur, boulder, chain, charm, confusion, curse, disintegrate, drain, fire breath, fireburst, flame breath, flash, freeze, heal, ice spear, iron skin, lightning, magic fist, mass confusion, rage, razor wind, shield, shriek, sleep, steal, stone skin, summon demon, summon gargoyle, summon giant scorpion, summon orc, summon rat, summon shoggoth, teleport, tornado, vampirism
Monster list: ant giant, basilisk, blob, bulette, catoblepas, centipede giant, couatl, demon greater, demon lesser, dragon adult, dragon old, dragon young, drow, elemental air, elemental fire, gargoyle, gelatinous cube, ghost, ghoul, giant fire, giant frost, giant, giant storm, goblin, golem iron, golem stone, hellhound, hydra, kobold, lich, manticore, mimic, minotaur, mouther, mummy, ogre, orc, orc shaman, pixie, purple worm, rat giant, roper, scorpion giant, shadow, shoggoth, shrieker, skeleton, spell eater, spider giant, succubus, toad giant, troll, umberhulk, wererat,
Edit: And, here's the source code. Yes, there's really only one scene.