I'm proud to announce that I've been given partial funding via a recoupable grant from Screen Tasmania to develop one of my prototypes into a larger game.
At its core, Bonesweeper expresses Minesweeper style gameplay as players excavate individual fossils from a dig site. Some of those fossils will belong to mesozoic creatures (dinosaurs, but also pterosaurs, pliosaurs, etc.) and can be assembled into skeletons using Tetris-style controls once the player has found enough. If that sounds like fun, you can check out the prototype over on Itch.
In the full version, dig sites will be selected from an interactive map screen with a time slider showing how landmasses have changed over time.
There'll also be a museum for players to put their fossils and assembled skeletons in.
I'm looking forward to sharing my progress as I go!