Enable Audio Input is unchecked in my project settings.
But on iOS there is no sound, while in the editor and on Android and HTML5 it works fine.
Actually, even in XCode simulator the sound works, but not on the iphone.
I am trying to play .ogg files.
I set the stream in two ways, neither works:
1. Using the normal load("path")
2. And reading the file, getting the buffer, and putting the buffer in stream data
What am I missing?
EDIT:
And also
3. Some .ogg sounds I already added to the AudioStreamPlayer node inside the scene as fixed sounds. And pressing a button plays them. But also that does not work