[gd_scene load_steps=4 format=2]

[ext_resource path="res://assets/playerpaddle_black.png" type="Texture" id=1]
[ext_resource path="res://src/actors/player_paddle.gd" type="Script" id=2]

[sub_resource type="CircleShape2D" id=1]
radius = 82.0975

[node name="player_paddle" type="KinematicBody2D"]
script = ExtResource( 2 )

[node name="PlayerpaddleBlack" type="Sprite" parent="."]
position = Vector2( -0.999992, 0.500002 )
scale = Vector2( 0.776, 0.764 )
texture = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 2 )
shape = SubResource( 1 )
